Categories
Larp

The Mixing Desk of Larp

The Mixing Desk of Larp is not just a great metaphor, it’s also a useful design tool and a valuable way of conveying information about a game to prospective players. Let me tell you about it! Or you can read about it yourself in this article taken from the 2013 Knutepunkt book Crossing Theoretical Borders. […]

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Larp

Cafe Casablanca

Phew, it’s been a fortnight now since I played in Cafe Casablanca. This was a weekend-long game set in Casablanca in 1941, in the same mould as the King’s Musketeers game that I went to last year. (And don’t seem to have written about on here. Hmm, sorry about that.) So these are both quite […]

Categories
Larp

None but the Brave

None but the Brave is an idea for a Nordic-larp-style game for Consequences, November 20141. As the con title/theme is “Heroic Consequences”, I wanted to come up with something that examines the nature and performance of heroism. The game’s main themes are: bravery vs cowardice; different types of bravery; the effect on people of heroic […]

Categories
Larp

UK Larp Awards

I find it kind of a pity that the people running the UK Larp Awards event evidently either don’t know about the sort of larp (uk-freeform-style) that we’re doing, or don’t care about it, or don’t consider it to be ‘larp’. Steve Hatherley has recently suggested that early examples of our games were described as […]

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Larp

Freeform, UK style

(Caveat: this is not an attempt to define anything, or to declare anything, or any kind of artistic or political statement… just a set of observations which will hopefully be helpful.) Freeform in general Here in the UK there is a type of game called ‘freeform’. Well, this is inaccurate already: there are probably all […]

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Larp Tabletop role-playing

Playing story games with intent

A few days ago I went for the first time to the Storygasm group, a London-based bunch of role-players who specialize in story games. This particular get-together was called with the plan of exploring the Play with Intent guidebook, written by Emily Care Boss and Matthijs Holter. This document contains a set of methods and […]

Categories
Larp

Bravery outcomes

This is a mechanic to be used in a possible WiP (about which I shall post more if it comes to anything). I wanted a range of outcomes whose probability distribution would be affected by how brave the character wished to be, with braver declarations giving more likelihood of extreme outcomes in either good or […]

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Conventions Larp

Gothic Consequences, 21–24 November 2013

So this was the seventh year of Consequences, the UK’s convention for short-form larps of the type generally referred to in this country as ‘freeforms’. If you’re not familiar with this style, I’ve got a post brewing about what characterizes them as distinct from other kinds of larp, but let’s say for now that they’re […]

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Card games Larp Tabletop role-playing

Busy!

Phew, hectic few weeks. I’d better write some of it down before I forget.

Categories
Conventions Larp

Peaky

Last weekend I went to my fourth Peaky freeform-writing workshop, and had an excellent time. It was a bit more relaxed than usual, because instead of aiming to get a game completed by Saturday night in order to playtest on the Sunday, as is standard, I pitched the idea of a group that just researched, […]