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Alongame

Alongame is a quite novel kind of idea in games, I think. The website describes it as a “world-building legacy game, for a community of remote players who will create several generations of an original world together.” But as well as being that as an overall game experience, it was made up of a mosaic […]

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General

Exoticism in games

I was fortunate enough the other week to be able to contribute a guest post to the blog of Ginger Goat Games, which is run by Josh Jordan. Josh was looking for “thoughts about storytelling, especially about underrepresented groups like girls and ethnic minorities” and as it happened I had some ideas brewing in that […]