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Tabletop role-playing

Haunted House II: The Hauntening

I ran another playtest of Haunted House the other day, which went much better than the last one thanks to me (a) not having a migraine, and (b) explaining it properly to the players beforehand. This was the blurb: Deep in the South Seas, far from the normal trade routes, the merchant ship Unconquerable Angel […]